Friday, December 2, 2011

Free To Play Video Game Makes Over $2 Million Selling Just One Item [Update: Or Not]

For some reason, some people mistakenly seem to think that some of what I am saying is that no one should try to collect money from digital products. Nothing is further from the truth. I said over and over and over again, the importance is to know what makes sense to charge for it, and it is not logical to charge. The problem we have is that people believe that because they put a price on everything, it's the right price. In addition, those responsible, without recognizing the potential hazards of loading things in certain situations, should not complain when that effort fails. But if you do right

, but you can charge for certain things digital - and, indeed, many examples of this success stories include support for things digitally. Aaron shows us another example DeOliveira fascinating, with the participation of free-to-play online video DarkOrbit. In the game, there is a special theme, known as snoring 10 - or Zeus robot - which is highly desirable. As you can imagine, for a tenth of buzz, first to get all nine previous unmanned ... and plans to make the drone 10. Apparently it's a bit complicated. Bigpoint DarkOrbit behind the company also tried another tactic: the company has executed a promotion from time to time, where you can buy
hum
tenth of 1,000 euros (~ $ 1330 ). Here's the amazing part: apparently two thousand people paid , carrying about 2 million euros, or $ 2.7 million. In a unique digital.

update

: O .... not quite. Clarification makes clear that it did not bring much. People bought, but had to buy the currency in the game Sometimes you can buy the currency ... and sometimes at a discount. If he had not been reduced and had nothing in the game ... then the cost of unmanned aircraft were 1000 euros. Since it is not likely to be the case, then the game is still selling 2000 drones for example, was much less. However, it remains an example of where people may be willing to pay so well ... but not so surprising.
But the real key here is what they did to make this possible. First, you must use "free" for many people in the door, contact them and make them
totally purchased the game, so be prepared to spend. Next, construct the set of "value" of that element, and then provide a way that people really want to buy, even what many of us consider a crazy price. However, it is a perfect example of how if you really
connect
Find best price for : --DeOliveira--

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